Senior Asset Build Artist / Asset Build Lead

The Ideal candidate for this position must be passionate about VFX and have ambition to push the boundaries of photo-realism.
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Goodbye Kansas London is looking to welcome a Senior Asset Build Artist/ Asset Build Lead  to the team. The Ideal candidate for this position must be passionate about VFX and have ambition to push the boundaries of photo-realism. Using commercial and proprietary software and tools you would be responsible for various things like asset builds and look development to facilitate producing top-notch visuals for VFX Film and Tv.

What we offer:

  • A fun, creative, international and inclusive environment
  • Opportunities for personal growth with varied projects and experienced co-workers
  • The chance to work with some of the best in the business. Our co-workers are not only amazing at what they do but also good at sharing knowledge, including new people and working as a team


  • Work closely CG supervisor to meet briefs set by the VFX supervisor
  • The creation of high quality photorealist assets that are production ready
  • Ensuring assets meet specifications provided by all relevant departments
  • To mentor and guide the team across all build disciplines, modeling, texture and lookdev. 
  • Staying on schedule and meeting deadlines while insuring the highest levels of quality

Required skills:

  • 5+ years high-end VFX Film and TV experience. 
  • Broad range of build-discipline knowledge with experience in modelling, texturing and look development
  • Extensive experience using 3D software – ideally Houdini, Maya, Substance Painter , Substance designer, Zbrush, Nuke
  • Must have a great eye for detail and an accurate perception of form, scale and proportion.
  • Thorough understanding of physically based rendering and experience with ray tracing renderers
  • Strong communication skills with the ability to interpret and deliver a brief to the wider team
  • Be hands on and team oriented as collaboration is important to us.

Bonus skills:

  • Procedural modeling in Houdini
  • Creation of assets from photogrammetry data
  • Creating and rendering CG foliage in packages such as SpeedTree
  • Organic modeling in sculpting packages such as Zbrush and Mudbox
  • Experience texturing creatures using Mari
  • Previous Surfacing and Grooming experience
  • Good understanding of lighting and rendering in Houdini
  • Experience using Ftrack or similar project management tool

Additional information

  • Remote status

    Temporarily remote

Or, know someone who would be a perfect fit? Let them know!


Noland House, 12-13 Poland St.
W1F 8QB London Directions View page

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